Welcome
 
 

Well, it has been about a billion years since I updated this site. A lot has changed since... oh.. I think the last update was in 2002. Back then I was single, and Vice President of Terminal Reality, Inc. I was running the company and also helping out with other projects like Grandma’s Boy.  Demonik was actually my brainchild, and my small claim to fame is that all of the footage in the game from Demonik and Death Slayer III was played by, captured by, edited by little old me.


The engineering was not done by me, but by an awesome team of engineers - and the original concept started with a brainstorm with myself and Drew Haworth (very talented and awesome guy) - but the story line, and how the game actually developed (powers, etc. ) was from the old fat noggin over there. No, not the monkey - the other one. I actually think this monkey is judging me...


I left the video game industry in 2005 right as Majesco was running out of funding for Demonik. I now work for an outstanding and growing slot company called WMS. The methodologies for creating the games are very similar (believe it or not) but the company is better/more stable/is growing so it was a good opportunity. Plus, I get to live in Vegas so you can’t really beat that.

 
Everything there is...

Poke around, and stay a while, I’ll be updating everything as I am bored and have time.  Until then, check out the couple of leaked movies from the Demonik prototype below - this is how the game was supposed to be.